FAQ
nobody actually asked me these i'm just guessing lol
We're not sure either. It's like if Infinite Yield and DomainX had a baby.
- Script-Ware (exploit mollermethod's maintainer uses)
- Synapse X (friends tested it)
- Krnl (I saw it working once on it)
- Fluxus (You might need to download the .rbxm and save it to your workspace , then run mollermethod with debug on)
mollermethod has a compatibility layer for Infinite Yield plugins, and will automatically read your Infinite Yield config to load them. You can find Infinite Yield plugins on Infinite Store.
mollermethod also has its own plugin API, allowing you to make custom actions (shows in both Bracket & Mollybdos), commands (shows in Bracket), and tags (shows in Mollybdos).
Put it in the plugins
array, like this:
loadstring(game:HttpGet 'https://mthd.ml') { -- `plugins` is an array of scripts as strings that will get loadstring'd by mollermethod. plugins = { -- These are examples. readfile 'path-to-file-in-workspace.lua', game:HttpGetAsync 'https://plugin.com/plugin.lua' } }